3D Face Modeling From Monocular Video Sequences

نویسندگان

  • Amit K. Roy-Chowdhury
  • Rama Chellappa
  • Himanshu Gupta
چکیده

In this chapter we present two algorithms for 3D face modeling from a monocular video sequence. The first method is based on Structure from Motion (SfM), while the second one relies on contour adaptation over time. The SfM based method incorporates statistical measures of quality of the 3D estimate into the reconstruction algorithm. The initial multi-frame SfM estimate is smoothed using a generic face model in an energy function minimization framework. Such a strategy avoids excessively biasing the final 3D estimate towards the generic model. The second method relies on matching a generic 3D face model to the outer contours of a face in the input video sequence, and integrating this strategy over all the frames in the sequence. It consists of an edge-based head pose estimation step, followed by global and local deformations of the generic face model in order to adapt it to the actual 3D face. This contour adaptation approach is able to separate the geometric subtleties of the human head from the variations in shading and texture, and it does not rely on finding accurate point correspondences across frames. Detailed experimental evaluation of both the methods along with reconstructed 3D models is presented.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Title of Thesis : CONTOUR BASED 3 D FACE MODELING FROM MONOCULAR VIDEO

Title of Thesis: CONTOUR BASED 3D FACE MODELING FROM MONOCULAR VIDEO Himaanshu Gupta, Master of Science, 2003 Thesis directed by: Professor Rama Chellappa Department of Electrical and Computer Engineering Constructing 3D models from video is one of the most important problems in computer vision. We propose a novel 3D face modeling approach from monocular video captured by a conventional camera....

متن کامل

Contour-based 3D Face Modeling from a Monocular Video

In this paper, we present a novel 3D face modeling approach from a monocular video captured using a conventional camera. The proposed algorithm relies on matching a generic 3D face model to the outer contours of the face to be modeled and a few of its internal features. At the first stage of the method, we estimate the head pose by comparing the edges extracted from video frames, with the conto...

متن کامل

3D Modeling for Capturing Human Motion from Monocular Video

This paper presents an approach to build a 3D human-body model from uncalibrated monocular video sequences. Using an orthographic projection model for the camera and a generic human body model, we constitute a 2D-3D conversion scheme to generate a 3D skeletal model from the 2D image domain. The complete 3D geometry and kinematics information of a human being can be extracted without any a-prior...

متن کامل

Deformable and articulated 3D reconstruction from monocular video sequences

This thesis addresses the problem of deformable and articulated structure from motion from monocular uncalibrated video sequences. Structure from motion is defined as the problem of recovering information about the 3D structure of scenes imaged by a camera in a video sequence. Our study aims at the challenging problem of non-rigid shapes (e.g. a beating heart or a smiling face). Non-rigid struc...

متن کامل

Very Low Bitrate Compression of Video Sequence for Virtual Navigation

This article deals with the representation of video sequences for very low bitrate coding. From a uncalibrated video sequence of a static scene captured with a monocular moving camera we can automatically compute a 3D model stream. We propose a method using those models to reconstruct the original sequence or a virtual one, allowing to freely navigate in the sequence. We added an automatic 3D m...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2005